Legacy of Kain concept art








These were some early concepts done for what was to be Dead Sun, the latest installment of the Legacy of Kain action adventure franchise. I'm not sure if any of this work was eventually used, as midway through, the project changed hands and presumably went in a different direction. This spin-off is now Nosgoth, and currently in closed Beta, with a lot of the artwork and screenshots etc. released on the official website.

Slow work week...



 These started as copies of  Walker Evans' portraits (taken surreptitiously in NY subways with a camera in his coat), and eventually ended up, (a bit altered from the originals) as mugshots of sorts. Many of them have the same feel, maybe because of the blank stares on the faces of unsuspecting subway travelers photographered head on by Evans.


Bad Textures...





  As I use a lot of textures and patterns for VFX concept work, I thought I would start a visual diary of overlooked or unusual ones I come across while out and about.



Monster Mashup!




This would make a great wallpaper for a newborn's room don't you think? Maybe glow-in-the-dark? 
Builds character.

London..In the year 2000




Sadly, there won't be any flying red buses.




Under Tommorow's Sky...




This is a finished version of onother one of the pieces that I did for the Under Tommorrow's Sky project. The previous version up on the site is quite different and I wasn't quite happy with it. I kept the main elements but gave it more of an illustrative and graphic treatment with a bit more color.

For more info visit
http://undertomorrowssky.com/




Somewhere near Nowhere...



This piece started off as only the desert vehicle, loosely based around the color silhouettes from below. It slowly turned into a story... maybe David Attenbourough in the future, on Mars...

London








The images above will (hopefully) make sense to London commuters of a certain age... All three were prepared digitally for a screen printing class. I ended up printing the one on the left as it was the simplest one to start with.





Another batch from a while back. I did a ton of these abstract environment concepts for a game called Mircrobot which takes place in the different systems of the human body. Lots of fun and  a lot different than the usual concept material

The Unknown

Digging some more stuff out from the past. These are some of the concepts I did for Alp Altiner's The Unknown project.



UNDER TOMORROW'S SKY



Some of my work will be part of this ongoing exhibition exploring visions of a future city.
Here is a final version of one of the sketches I did for the project.

August 10th, 2012. Eindhoven

For more info visit
http://undertomorrowssky.com/

 






Cog & Turbine

... is a project that my friend Daniel Cox has been working on for which I did some concepts a while back.






Desert vehicle designs

I had these sitting in the depths of my hardrive for an unannounced project from some time ago. They were just black silhouettes, and since Ive been doing more car related stuff, thought I'd dig them up and give them a quick color design treatment.

 
 

Color Boards



Couple of colorboards from Guardians of Ga'Hoole


 and a couple from The Waterhorse


THE CHASE


This is a piece that started off a while ago as an illustration for another collaborative project with Daniel Cox. I thought I'd dig it back up as I wanted to explore a bit more the graphic popart style using photos, type, shapes etc... I tried several different versions and settled with this one, although I will probably look back at it in a while and think its too busy. It was a lot of fun, but after using the pen tool for the first( and last) time, I'll be sticking to a pencil!

Sketches for The Servant

I haven't done much of animal drawing/character design so thought it would be a good opportunity to do some studies to get into the habit of drawing monkeys/apes, before moving on to a more stylized final design for the protagonist of "The Servant" (See below).
Referenced pencil drawings, scanned and colored in photoshop.

More Costume Sketches








Taking some sketches from figure drawing sessions and dressing them up digitally.

Some Digidoodles...starting from reference then improvising, some more than others

Digital sketches for Harajuku Spy character below

The Servant


The idea and name of "The Servant" was originally proposed by my friend and colleague Daniel Cox with whom I've been collaborating with on a couple of projects.
I'm further developing the designs and story which I would ideally like to see as an animated short or storybook. Originally, I had laid out the the whole thing in a 22 page comic format of which I pulled some frames from. More stuff to come...

Characters...Costume...etc...

 
Character Design 
 
 Costume Design. Mix of traditional and Digital 
 

Concept art








Concept art for the game Steel Horizon

One of the pieces I did for the game Silent Hill Origins

And something for an unannounced project

?!?...!



This and "Surprise Attack" were both speedpaintings inspired, as much of my stuff these days, by the Tintin comics (Herge)

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